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Wataponno
Programming, creating, worlds appearing before our own hands. These are our passion. We create fun, original, complete and complex games with unique ideas. And while we're at it, why not add some good ol' hentai in there amiright?

Age 29

Game dev

Joined on 11/25/18

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Weekly progress #5

Posted by Wataponno - December 31st, 2018



Hello everyone! Hope you all had a nice Christmas. This post has a lot to say, so we'll try to keep it short.
First things first: this week's recap!

-Added an interaction with Fae when you first enter the dungeons and when you clear them (goal achieved). -Tweaked the existing dialogues so they fit more in the setting (goal achieved).
-Implemented the framework to add more interactions faster with Fae in the future. -Reworked the way you gain access to new dungeons.
-Fixed a bug where the game crashed if you got attacked while you were teleporting away.


Goals for next week: -Begin to work on the gallery


Second things second: We reworked the tiers and goals a bit so they reflect reality in a better way.


And finally: our goals for 2019. 2018 has been great all things considered, MMD being one of the nice things that happened. It may not look like it, but the development of the game started on October 1st. It has just been 3 months since the very beginning and MMD is rapidly taking form. Our main goal in 2019 is to finish MMD and to become big enough that the game can support itself.
Have a nice year y'all!
 


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