Good news everyone! This week, unlike last week, was great! Mostly, version 0.0.2 was finished and polished. It will be available for non patrons in early January. Precisely, this week progress includes:
-Finished the tutorial. While being a lot clearer, the tutorial is still light, non-invading and experienced gamers can ignore it. It is definitively not a hold-your-hand experience. (goal accomplished)
-Added a new dungeon in game with the new alternative versions of our existing monsters (goal surpassed)
-Fae entered the fray!
-A short "cutscene" will greet you at the start of the game to provide a bit of backstory. More will be added over time.
-Game is now ready for 0.0.2 release!
Goals for next week:
The next two weeks will be a bit lighter on updates because of the holiday season, but we still want to keep up the pace!
-Add more story elements to the game
-Polish existing story elements
We wish you all a merry Christmas!
Good news everyone! This week, unlike last week, was great! Mostly, version 0.0.2 was finished and polished. It will be available for non patrons in early January. Precisely, this week progress includes:
-Finished the tutorial. While being a lot clearer, the tutorial is still light, non-invading and experienced gamers can ignore it. It is definitively not a hold-your-hand experience. (goal accomplished)
-Added a new dungeon in game with the new alternative versions of our existing monsters (goal surpassed)
-Fae entered the fray!
-A short "cutscene" will greet you at the start of the game to provide a bit of backstory. More will be added over time.
-Game is now ready for 0.0.2 release!
Goals for next week:
The next two weeks will be a bit lighter on updates because of the holiday season, but we still want to keep up the pace!
-Add more story elements to the game
-Polish existing story elements
We wish you all a merry Christmas!